package SERVER;

import java.io.BufferedReader;
import java.io.PrintWriter;
import java.net.Socket;


public class Player
{
	
	private Hand hand;
	private int status;	// 0 - connected, 1 - has unique nickname and waiting for the game to start,
	private String nick;
	
	Player()
	{
		hand = new Hand();
		nick = "";
		status = 0;
	}
	public String getNick()
	{
		return nick;
	}
	public void setStatus(int s)
	{
		status = s;
	}
	public int getStatus()
	{
		return status;
	}

}
